Design

Check out the full list of services below, or contact our managers right now!

Visual presentation is an important element of any product's success. UI/UX design, prototyping, and moodboarding are just a small part of the services Gremcy provides in the context of design. We have more than 8 specialists who work exclusively in this area and are certified in UI/UX design, web development, and related services.

  • Design audit

  • Development of a project map

  • User flow

  • Project concept design

  • User experience

  • User interface

  • Product design

  • Brand/logo design

  • Mobile app design

UI/UX design
Design of Mobile Applications
Product Design
Prototype Development
Development of a Project Map
Design Audit (Design Evaluation)
Development of the User Flow
Creating a Mood Board
Website Map Development
  • 01 Research

    Understand the target audience, their behavior, and preferences. Competitor analysis and market research.

  • 03 Design

    Create a user interface, prototype, define fonts, colors, and buttons.

  • 02 Architecture developmen

    Create a structure that describes the navigation of an application or website. Development of layouts.

  • 01 Task planning

    Define project goals, user demographics, analyze market trends, and assessing technical capabilities.

  • 03 Visual design

    Create the interaction of elements throughout the application. We think over fonts, color schemes, and other graphic elements.

  • 02 Prototyping

    Create wireframes to visualize the basic structure of the application. Development of protocols that simulate user actions.

  • 01 Research

    Find out your needs, determine the capabilities and functionality of the product.

  • 03 Design

    Develop UI/UX and graphic elements.

  • 02 Conceptualization and idea

    Generate ideas based on user needs. We create prototypes for product visualization.

  • 04 Testing and analytics

    Collect data on the actual use of the product. We iterate and relaunch the product.

  • 01 Low-fidelity prototyping

    Focus on quickly visualizing and testing basic concepts and interactions.

  • 03 High-fidelity prototyping

    Create the closest possible prototype of the final design.

  • 02 Medium-fidelity prototyping

    Improve design and user experience by making prototypes more detailed and realistic.

  • 01 Planning

    Define the scope and goals of the project.

  • 03 Resource allocation

    Determine the resources required to complete a particular task.

  • 02 Decomposition:

    Break the project into smaller, manageable tasks. Determine the dependencies between them.

  • 04 Deadlines

    Set objective times for each task.

  • 01 Formation of evaluation criteria

    Define the metrics and standards by which the design will be evaluated. Usually, these include usability, brand consistency, accessibility, etc.

  • 03 Data collection

    Collect user feedback through surveys and testing. Document the results.

  • 02 Analysis

    Evaluate visual design, usability, brand consistency, accessibility, and content.

  • 04 Reporting

    Provide analysis results, prioritize recommendations, and develop an action plan.

  • 01 Understanding the audience

    Determine the goals that users of an app or website want to achieve and how they move through the project.

  • 03 Points of high activity

    Identify the places where users make decisions or face different paths depending on their choices.

  • 02 User Flow map

    Develop scenarios and use cases that reflect the typical interaction of an app or website visitor.

  • 04 Testing

    Track how users interact with the system in real-time.

  • 01 Project topic and goal

    Clarify the audience demographics and the general theme of the project.

  • 03 Organization and layout

    Choose a platform for creating a mood board, organize the elements, and add descriptions.

  • 02 Visual elements

    Define a combination of images, textures, colors, and typography that correlate with the project theme.

  • 04 Refinement

    Evaluate the overall sequence of the mood board, collect feedback from team members, and implement iterations.

  • 01 Website Goals

    Determine the demographics and preferences of the audience, content categories, and sections of the website.

  • 03 Linking Content

    Group related elements into categories and subcategories.

  • 02 Organization of Content Structure

    Create a list of all the content and features that will be part of the website, including pages, articles, products, etc.

  • 04 Create a Project Map

    Determine the format of the website and depict the main navigation elements, such as menu items and links.

UI/UX design
  • 01 Research

    Understand the target audience, their behavior, and preferences. Competitor analysis and market research.

  • 02 Architecture developmen

    Create a structure that describes the navigation of an application or website. Development of layouts.

  • 03 Design

    Create a user interface, prototype, define fonts, colors, and buttons.

  • 01 Task planning

    Define project goals, user demographics, analyze market trends, and assessing technical capabilities.

  • 02 Prototyping

    Create wireframes to visualize the basic structure of the application. Development of protocols that simulate user actions.

  • 03 Visual design

    Create the interaction of elements throughout the application. We think over fonts, color schemes, and other graphic elements.

  • 01 Research

    Find out your needs, determine the capabilities and functionality of the product.

  • 02 Conceptualization and idea

    Generate ideas based on user needs. We create prototypes for product visualization.

  • 03 Design

    Develop UI/UX and graphic elements.

  • 04 Testing and analytics

    Collect data on the actual use of the product. We iterate and relaunch the product.

  • 01 Low-fidelity prototyping

    Focus on quickly visualizing and testing basic concepts and interactions.

  • 02 Medium-fidelity prototyping

    Improve design and user experience by making prototypes more detailed and realistic.

  • 03 High-fidelity prototyping

    Create the closest possible prototype of the final design.

  • 01 Planning

    Define the scope and goals of the project.

  • 02 Decomposition:

    Break the project into smaller, manageable tasks. Determine the dependencies between them.

  • 03 Resource allocation

    Determine the resources required to complete a particular task.

  • 04 Deadlines

    Set objective times for each task.

  • 01 Formation of evaluation criteria

    Define the metrics and standards by which the design will be evaluated. Usually, these include usability, brand consistency, accessibility, etc.

  • 02 Analysis

    Evaluate visual design, usability, brand consistency, accessibility, and content.

  • 03 Data collection

    Collect user feedback through surveys and testing. Document the results.

  • 04 Reporting

    Provide analysis results, prioritize recommendations, and develop an action plan.

  • 01 Understanding the audience

    Determine the goals that users of an app or website want to achieve and how they move through the project.

  • 02 User Flow map

    Develop scenarios and use cases that reflect the typical interaction of an app or website visitor.

  • 03 Points of high activity

    Identify the places where users make decisions or face different paths depending on their choices.

  • 04 Testing

    Track how users interact with the system in real-time.

  • 01 Project topic and goal

    Clarify the audience demographics and the general theme of the project.

  • 02 Visual elements

    Define a combination of images, textures, colors, and typography that correlate with the project theme.

  • 03 Organization and layout

    Choose a platform for creating a mood board, organize the elements, and add descriptions.

  • 04 Refinement

    Evaluate the overall sequence of the mood board, collect feedback from team members, and implement iterations.

  • 01 Website Goals

    Determine the demographics and preferences of the audience, content categories, and sections of the website.

  • 02 Organization of Content Structure

    Create a list of all the content and features that will be part of the website, including pages, articles, products, etc.

  • 03 Linking Content

    Group related elements into categories and subcategories.

  • 04 Create a Project Map

    Determine the format of the website and depict the main navigation elements, such as menu items and links.

Tools we use

  • Figma

  • Photoshop

  • Illustrator

  • After Effects

  • Adobe XD

  • Blender

  • Ant design

  • Graphic tablet

  • Proto.io

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