Design
Visual presentation is an important element of any product's success. UI/UX design, prototyping, and moodboarding are just a small part of the services Gremcy provides in the context of design. We have more than 8 specialists who work exclusively in this area and are certified in UI/UX design, web development, and related services.
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Design audit
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Development of a project map
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User flow
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Project concept design
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User experience
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User interface
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Product design
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Brand/logo design
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Mobile app design
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01 Research
Understand the target audience, their behavior, and preferences. Competitor analysis and market research.
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03 Design
Create a user interface, prototype, define fonts, colors, and buttons.
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02 Architecture developmen
Create a structure that describes the navigation of an application or website. Development of layouts.
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01 Task planning
Define project goals, user demographics, analyze market trends, and assessing technical capabilities.
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03 Visual design
Create the interaction of elements throughout the application. We think over fonts, color schemes, and other graphic elements.
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02 Prototyping
Create wireframes to visualize the basic structure of the application. Development of protocols that simulate user actions.
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01 Research
Find out your needs, determine the capabilities and functionality of the product.
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03 Design
Develop UI/UX and graphic elements.
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02 Conceptualization and idea
Generate ideas based on user needs. We create prototypes for product visualization.
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04 Testing and analytics
Collect data on the actual use of the product. We iterate and relaunch the product.
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01 Low-fidelity prototyping
Focus on quickly visualizing and testing basic concepts and interactions.
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03 High-fidelity prototyping
Create the closest possible prototype of the final design.
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02 Medium-fidelity prototyping
Improve design and user experience by making prototypes more detailed and realistic.
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01 Planning
Define the scope and goals of the project.
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03 Resource allocation
Determine the resources required to complete a particular task.
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02 Decomposition:
Break the project into smaller, manageable tasks. Determine the dependencies between them.
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04 Deadlines
Set objective times for each task.
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01 Formation of evaluation criteria
Define the metrics and standards by which the design will be evaluated. Usually, these include usability, brand consistency, accessibility, etc.
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03 Data collection
Collect user feedback through surveys and testing. Document the results.
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02 Analysis
Evaluate visual design, usability, brand consistency, accessibility, and content.
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04 Reporting
Provide analysis results, prioritize recommendations, and develop an action plan.
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01 Understanding the audience
Determine the goals that users of an app or website want to achieve and how they move through the project.
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03 Points of high activity
Identify the places where users make decisions or face different paths depending on their choices.
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02 User Flow map
Develop scenarios and use cases that reflect the typical interaction of an app or website visitor.
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04 Testing
Track how users interact with the system in real-time.
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01 Project topic and goal
Clarify the audience demographics and the general theme of the project.
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03 Organization and layout
Choose a platform for creating a mood board, organize the elements, and add descriptions.
-
02 Visual elements
Define a combination of images, textures, colors, and typography that correlate with the project theme.
-
04 Refinement
Evaluate the overall sequence of the mood board, collect feedback from team members, and implement iterations.
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01 Website Goals
Determine the demographics and preferences of the audience, content categories, and sections of the website.
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03 Linking Content
Group related elements into categories and subcategories.
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02 Organization of Content Structure
Create a list of all the content and features that will be part of the website, including pages, articles, products, etc.
-
04 Create a Project Map
Determine the format of the website and depict the main navigation elements, such as menu items and links.
-
01 Research
Understand the target audience, their behavior, and preferences. Competitor analysis and market research.
-
02 Architecture developmen
Create a structure that describes the navigation of an application or website. Development of layouts.
-
03 Design
Create a user interface, prototype, define fonts, colors, and buttons.
-
01 Task planning
Define project goals, user demographics, analyze market trends, and assessing technical capabilities.
-
02 Prototyping
Create wireframes to visualize the basic structure of the application. Development of protocols that simulate user actions.
-
03 Visual design
Create the interaction of elements throughout the application. We think over fonts, color schemes, and other graphic elements.
-
01 Research
Find out your needs, determine the capabilities and functionality of the product.
-
02 Conceptualization and idea
Generate ideas based on user needs. We create prototypes for product visualization.
-
03 Design
Develop UI/UX and graphic elements.
-
04 Testing and analytics
Collect data on the actual use of the product. We iterate and relaunch the product.
-
01 Low-fidelity prototyping
Focus on quickly visualizing and testing basic concepts and interactions.
-
02 Medium-fidelity prototyping
Improve design and user experience by making prototypes more detailed and realistic.
-
03 High-fidelity prototyping
Create the closest possible prototype of the final design.
-
01 Planning
Define the scope and goals of the project.
-
02 Decomposition:
Break the project into smaller, manageable tasks. Determine the dependencies between them.
-
03 Resource allocation
Determine the resources required to complete a particular task.
-
04 Deadlines
Set objective times for each task.
-
01 Formation of evaluation criteria
Define the metrics and standards by which the design will be evaluated. Usually, these include usability, brand consistency, accessibility, etc.
-
02 Analysis
Evaluate visual design, usability, brand consistency, accessibility, and content.
-
03 Data collection
Collect user feedback through surveys and testing. Document the results.
-
04 Reporting
Provide analysis results, prioritize recommendations, and develop an action plan.
-
01 Understanding the audience
Determine the goals that users of an app or website want to achieve and how they move through the project.
-
02 User Flow map
Develop scenarios and use cases that reflect the typical interaction of an app or website visitor.
-
03 Points of high activity
Identify the places where users make decisions or face different paths depending on their choices.
-
04 Testing
Track how users interact with the system in real-time.
-
01 Project topic and goal
Clarify the audience demographics and the general theme of the project.
-
02 Visual elements
Define a combination of images, textures, colors, and typography that correlate with the project theme.
-
03 Organization and layout
Choose a platform for creating a mood board, organize the elements, and add descriptions.
-
04 Refinement
Evaluate the overall sequence of the mood board, collect feedback from team members, and implement iterations.
-
01 Website Goals
Determine the demographics and preferences of the audience, content categories, and sections of the website.
-
02 Organization of Content Structure
Create a list of all the content and features that will be part of the website, including pages, articles, products, etc.
-
03 Linking Content
Group related elements into categories and subcategories.
-
04 Create a Project Map
Determine the format of the website and depict the main navigation elements, such as menu items and links.
Tools we use
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Figma
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Photoshop
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Illustrator
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After Effects
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Adobe XD
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Blender
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Ant design
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Graphic tablet
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Proto.io
Let's work together!
Let's work together!
Let's work together!
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